VRML is in a text file format, which means that the above, next to the 3D polygon can be surface color mapping we forward, UV texture (UV the texture), ball (shininess), transparent (opacity).UV texture mapping process is: UV mapping 3D image processing to do two-dimensional display 3D model transformation mapping the image of the 3D object is called textureShininess: l ng s reflective material described by distillation in 3D and R set the size of light emitted from the textureTransparency: physical properties allow light to pass through
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