In fact when in contact with the crowd for a long time, people are often affected by the environment. However, because they have formed individual values and world view of themselves should kind of impact is usually not very big.
Meanwhile, the game's illusory environment will make gamers less affected . For those gamers who have grown up with views and values of the agency itself, the standard has formed its own judgment, the characters in the game will not affect them. In contrast, for those gamers there is a minor, highly capable gaming will have an impact on the behavior of their personality.
In countries with a strong gaming industry, such as the US, Japan ..., the publisher forced to classify games according to age before making a market. This ensures the player is not much impact, and the aforementioned impact can be reduced to a minimum.
đang được dịch, vui lòng đợi..
