"The world in the game is very lively and attractive. In the game you can do things that can not be done in person. Sometimes playing, I do not mind, do not hear anybody say anything. Now, I play bitter defeat and want to play until the past that hump. And when victory is very happy and want to play more to win much more challenging ", a small maze online game you confide in. Is not that so, just touch the keyboard, you can control the characters in the game play at will and his imagination. You can also adjust the game result by choosing to act freely. False sense of ownership has tremendous appeal, you can "live" in the world for their self-created, where you get the genie lamp of Aladdin, genie makes his catch anything. Games of this type hit on one point: people generally like to feel ownership and feel helpless if things did not go according to their own right. One other reason why the majority of teens prefer electronic games because it gives instant results. In just a short time and with very little effort is nothing compared with real life, they can become an "important", "rich" more, "success" more and more gamers Other "feared" over. One of the harmful effects of video games that many people do not look out: if addictive game in a long time, your nervous system can only respond to immediate rewards, easygoing. This may help explain why parents today have difficulty in motivating children to study; because other than games, learning is a hard job requiring a process of striving and effort before achieving long-term "bonus".
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