Concept 'game' of long ago and so far appeared, the game has grown compared Quickly. Cognitive
psychology in the application development process as the current game is am also quite Cool. My
game revolves around the PROVISION of information to the age of 65 over tourist, entertainment
and help add some information along ADDS có thể có places on added interest. Through my
game, can choose mà chúng chúng muốn explore area.
The first player Will Be Guided through a short play. Then chúng sẽ muốn chọn continent.
After Selecting the continent is to select a specific city muốn chúng. Wrong to choose the city
chúng muốn visit, then the system automatically Suggest sẽ number of Prominent landmark of
the city (in the range of 5 to 10 locations) through an interactive map. After the player wants to
choose a location, users phải Play A Certain number of levels to unlock game items,
architecture, mascots, food, etc characteristic of the place. Each picture is decoded will give
players some information. Example, players visit Ben Thanh Market muốn, Ben Thanh Market
Prominent is the clock, the game clock and sẽ display a photo if the right record word 'clock',
the game sẽ information on the same item display, the formation and attachment of the clock
for the Ben Thanh market. Thereby, the player get the information more sẽ Prominent, stayed
about where chúng muốn visit. After each level, players sẽ Accumulate for Themselves vài
use hints to thể có đề này points for the harder levels. The picture có players
lấy khi the course of the game Will Be aggregated at the "treasure chest of knowledge" so
players can review the features có in places where They were Discovered.
đang được dịch, vui lòng đợi..