Concept ‘game’ appeared long ago and so far the game has grown so quic dịch - Concept ‘game’ appeared long ago and so far the game has grown so quic Anh làm thế nào để nói

Concept ‘game’ appeared long ago an

Concept ‘game’ appeared long ago and so far the game has grown so quickly. Cognitive
psychology in the application development process as the current game is also quite popular. My
game revolves around the provision of information to tourist over the age of 65, entertainment
and help them along that can adds some information on places that interest them. Through my
game, they can choose which area they want to explore.
The first player will be guided through a short play. Then they will want to choose the continent.
After selecting the continent is to select a specific city they want to. Wrong to choose the city
they want to visit, then the system will automatically suggest a number of prominent landmark of
the city (in the range of 5 to 10 locations) through an interactive map. After the player wants to
choose a location, users will have to play a certain number of levels to unlock game items,
architecture, mascots, food, etc characteristic of the place. Each picture is decoded will give
players some information. Example, players want to visit Ben Thanh Market, Ben Thanh Market
prominent is the clock, the game will display a photo clock and if the right record word 'clock',
the game will display information on the same item, the formation and attachment of the clock
for the Ben Thanh market. Thereby, the player will get the information more prominent, stayed
about where they want to visit. After each level, players will accumulate for themselves a few
hints to be able to use these points suggest that for the harder levels. The picture that players
obtain during the course of the game will be aggregated at the "treasure chest of knowledge" so
that players can review the features in places where they were discovered.
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Kết quả (Anh) 1: [Sao chép]
Sao chép!
Concept of ' game ' appeared long ago and so far the game has grown so quickly. CognitivePsychology in the application development process as the current game is also quite popular. Mythe game revolves around the provision of information to the tourist over the age of 65, entertainmentand help them along that can adds some information on places that interest them. Through mythe game, they can choose which area they want to explore.The first player will be guided through a short play. Then they will want to choose the continent.After selecting the continent is to select a specific city they want to. Wrong to choose the citythey want to visit, then the system will automatically suggest a number of prominent landmark ofthe city (in the range of 5 to 10 locations) through an interactive map. After the player wants toChoose a location, users will have to play a certain number of levels to unlock game items,architecture, mascots, food etc, characteristic of the place. Each picture is decoded will giveplayers some information. Example, players want to visit Ben Thanh Market, Ben Thanh Marketprominent is the clock, the game will display a photo clock and if the right record word ' clock ',the game will display information on the same item, the formation and attachment of the clockfor the Ben Thanh market. Thereby, the player will get the information more prominent, stayedabout where they want to visit. After each level, players will accumulate for themselves a fewhints to be able to use these points suggest that for the harder levels. The picture that playersobtain during the course of the game will be aggregated at the "treasure chest of knowledge" in comparisonthat players can review the features in places where they were discovered.
đang được dịch, vui lòng đợi..
Kết quả (Anh) 2:[Sao chép]
Sao chép!
Concept 'game' of long ago and so far appeared, the game has grown compared Quickly. Cognitive
psychology in the application development process as the current game is am also quite Cool. My
game revolves around the PROVISION of information to the age of 65 over tourist, entertainment
and help add some information along ADDS có thể có places on added interest. Through my
game, can choose mà chúng chúng muốn explore area.
The first player Will Be Guided through a short play. Then chúng sẽ muốn chọn continent.
After Selecting the continent is to select a specific city muốn chúng. Wrong to choose the city
chúng muốn visit, then the system automatically Suggest sẽ number of Prominent landmark of
the city (in the range of 5 to 10 locations) through an interactive map. After the player wants to
choose a location, users phải Play A Certain number of levels to unlock game items,
architecture, mascots, food, etc characteristic of the place. Each picture is decoded will give
players some information. Example, players visit Ben Thanh Market muốn, Ben Thanh Market
Prominent is the clock, the game clock and sẽ display a photo if the right record word 'clock',
the game sẽ information on the same item display, the formation and attachment of the clock
for the Ben Thanh market. Thereby, the player get the information more sẽ Prominent, stayed
about where chúng muốn visit. After each level, players sẽ Accumulate for Themselves vài
use hints to thể có đề này points for the harder levels. The picture có players
lấy khi the course of the game Will Be aggregated at the "treasure chest of knowledge" so
players can review the features có in places where They were Discovered.
đang được dịch, vui lòng đợi..
 
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