Up the road between Mage Karma map season 6How to play LMHT: how to play Karma-up map Karma Magi Road between season 6. Let's find out why a mage has long as Dalai Lama Karma suddenly back in the position of Magi Road between.In professional matches, then The Karma, vùa Enlightenment, many gamers have already carried out the position of the road between. With the discomfort from irritable rỉa ability made the enemy having a lot of trouble and before the phase of fighting. Join with Gamelienminh learn the gameplay details Karma through the article how to play Karma Magi Road between season 6 and up map Karma Ap Mid Season 6 here.How to play basic KarmaJade pluginsRed turquoise: 9 members frequently protest allowedJade Gold: 9 rounds according to blood levelEmerald Green: 9 Member Hui Zhao by levelAmethyst: 3 members the power of magicAs well as the location of the road between the other, reducing recovery time is very important, so you can always grab 9 members reduce the time Zhao Hui according to match using the skill to get more blood. If the enemy Mage has the ability to pack damage too strong, can also select 6 members by level and Zhao Hui 3 Member resistance allows to make sure, then up the Ionian shoes again is sufficient.Supplementary tablesThe ability structure of the immensely powerful Karma rỉa, so take note of key points Only Thunder, increase the power stage on the road.Allow pluginsDo not allow any more important auxiliary variable speed.2 allow the add-on for players who do not make the hand, need more defense is attack.When going with the assassins, have exhausted for sure. It's not really a 1 supplementary defense spells, so be fair use.Not recommended to use burning, because Karma is rỉa Configuration Wizard.Use the move will make you weak in stages on the road, but in return the team support is quite good.SkillInner Fire: damage skills, maximum lifting first. In addition to increased damage, and reduce recovery time Zhao, help push the road better.Single-minded: lift the next maximum, depending on the level of increase time bound the enemy 1 > 2 seconds.Linh Borders: increase the right level. However, a few cases the enemy too strong, Single-minded maximum lift.Business Mantra: Keep there is lifted.FittedIf the first phase of the battle green, Morello immediately Mail Demon always up first. It gives more damage, can help "rolling snow globe" and push the road extremely fast.rules-coc-Athens-TBLMHT: can consider Devil Cup, expensive, does not bring many magical powers by Morello Mail Demon. In return recovers more energy for the last battle, you almost do not have to worry about the issue of energy consuming.School staff Born help Karma double hand stronger, thanks to the amount recovered from the Single-minded based on the percentage of blood Karma. Up equipped 1 or 2 things, when already own equipped recovery time reduction.Have the wizard would not like to have it?If the enemy on the other side there are nhữngsát players like Zed or Fizz up as soon as possible. If not, then feel free to spend is equipped.A support equipment the blood profiles, scan the soldiers at a distance.Like the Witch Hat, the importance is not in the table with a wizard.-shine-to-ionia, [1] shine-phap-su-TBLMHT: like I said, if you use a table of Emerald Green 15% recovery time Zhao by level, buy the shoes, if retrieved 10%, then choose Ionian shoes.But the price increases but it is still good value.Match each stageThe beginning of the battleBeginning 2 equipped like the Magi normally it's infantry-mau [1] and gaming-doran-TBLMHT [1], Karma is not worried about the issue of energy recovery. If the face structure is rỉa Mage Syndra Xerath, or you become, by skilled soldier cleanup techniques, armor buffs. If encounter an assassin, skilled back recovered thanks to Dedicated.Also, this is nasty tied up in chains form skills, skills like dancing the Waltz with wire tension before, he could not escape. Dedicated Chain Cheerleaders like Leblanc, but not skill oriented, extremely simple to use.Between the battleMobile main skill control is very simple, you easily coordinate the forest riders each when they gank. The Magi maneuvered poorly will be approached by House with Ghost armor, will next tie with Single-minded.As if the forest does not come out in support, Karma can contrive to be with the soldiers back, and then wiped the location safe.The end of battleThe power of Karma will really promote the last phase of the battle, when there is enough equipment damage and the possibility of reducing recovery time. Why? First blood profile capabilities, Karma domestic Fire pressed the corner the enemy every time push teammates, create empty easily.
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