Not too many changes to the elements has created success in previous versions, but Subatomic Studios still know how to add new things to create a new version is also more attractive than before. One of the most worthwhile improvements. In previous versions you will see troops often come under a roadmap available, and just redirected when encountered obstructions. While Fieldrunners 2, soldiers would not move along a fixed path, which changes the route trùy to arranging your defense towers.Upgrading one will cause you to brainstorm for strategy and layout the Tower Defense in a reasonable manner. The soldiers will now not stupid run near the launch Tower fire, unless you give them no other choice. If hordes of troops ahead of the soldiers trapped behind will automatically search for a different way to go. You arrange the defensive Tower will have a huge influence on the roadmap of the hordes of soldiers, so it is difficult to grasp the downside of the game.A feature of the gameplay can help new players easier than breathing, which is the Power-up. You can place the mines along the way of the hordes of soldiers to remove those stubborn name has crossed your final tower. The ability to turn back time again 3 weekly will help you change the new strategy, when that old strategy proved ineffective, it is besides many other power-up.
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