Sorry, I was a little confused here. Liệ in the game data is stored in PlayerPrefs. Because the data in small game, so PlayerPrefs is the best way that I've chosen to store data for the game. In the class DataLoader.cs in the Start method. The first run I've set the default value for the KEY_DATA parameter with the level: 298
đang được dịch, vui lòng đợi..
